In 1985, the Amiga was released with a custom graphics chip including a blitter for bitmap manipulation, line drawing, and area fill. It was used in a number of graphics cards and terminals during the late 1980s. The ARTC could display up to 4K resolution when in monochrome mode. ![]() In 1984, Hitachi released ARTC HD63484, the first major CMOS graphics processor for PC. ![]() The Williams Electronics arcade games Robotron 2084, Joust, Sinistar, and Bubbles, all released in 1982, contain custom blitter chips for operating on 16-color bitmaps. It was used in a number of graphics cards and was licensed for clones such as the Intel 82720, the first of Intel's graphics processing units. It was the first fully integrated VLSI (very large-scale integration) metal–oxide–semiconductor ( NMOS) graphics display processor for PCs, supported up to 1024×1024 resolution, and laid the foundations for the emerging PC graphics market. It became the best-known GPU until the mid-1980s. This enabled the design of low-cost, high-performance video graphics cards such as those from Number Nine Visual Technology. The NEC µPD7220 was the first implementation of a personal computer graphics display processor as a single large-scale integration (LSI) integrated circuit chip.
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